The chances of his indie studio doing 1666 Amsterdam next is really high.
Patrice Désilets and his indie studio, Panache Digital Games recently released their long-awaited unique survival title, Ancestors: The Humankind Odyssey for PC with the console versions still scheduled to release in December.
The French Canadian game designer is a familiar face among the gaming world for creating the Assassin’s Creed series. He was the game director of the first three entries in the franchise which are also considered to be three of the best ones to date. Moreover, Désilets is also known for being involved in Prince of Persia: The Sands of Time.
In 2010, Patrice Désilets left Ubisoft and a year later he joined THQ to work on a new game. That new game was 1666 Amsterdam but unfortunate for Désilets, THQ went bankrupt at the end of 2012 and later was sold off to Ubisoft. Désilets was back at Ubisoft again but things weren’t going well between them. Désilets was let go by Ubisoft in May 2013 and eventually managed to get back all the creative rights to 1666 Amsterdam from Ubisoft in 2016. Before getting the rights back, he formed his own indie studio under the Panache Digital Games name in 2014 and as we said, their first title, Ancestors: The Humankind Odyssey just came out on PC recently.
With the PC version out of the way and console version coming soon, players were wondering what the studio is going to tackle next and whether 1666 Amsterdam is still on the menu or not was unclear. Thankfully, Wccftech sat down with Patrice Désilets recently in which he shed some light on the future projects of his studio.
According to him, the chances of 1666 Amsterdam being the next project by him and his Panache Digital Games studio “are really, really high”. The game will be influenced by Ancestors: The Humankind Odyssey and won’t be an easy game.
I dunno…I’ve been talking about [1666 Amsterdam] since I got the rights back to it. Yeah, I want to make that game. The chances that it’s my next one are really, really high. In my head, I started it. I went back to what I designed in 2011 and 2012 and said, what do I want to do? Now it’s the game after Ancestors and not Assassin’s Creed II. I’m a different person and designer and have a new team, so it’s going to change.
Ancestors is going to be how Panache does games in the future. That’s our signature. So…1666 will not be an easy game. Eventually I’ll announce it for real. The elevator pitch is really simple — do you want to play the devil in 1666 Amsterdam by the guy who did Assassin’s Creed and Ancestors?
When Désilets joined THQ, he and a team of nearly 50 people worked on 1666 Amsterdam for two years. The off-screen gameplay video you can watch down below is from that version but as Désilets says in the above quote, he is a different person now with a different team and the final version of 1666 Amsterdam might not look anything like the leaked video.
1666 Amsterdam is still a long way off and with the next generation of consoles around the corner, it wouldn’t be surprising if it ends up releasing for future consoles and PC. Meanwhile, Ancestors: The Humankind Odyssey is available now on PC and is scheduled to release on PlayStation 4 and Xbox One on December 6, 2019.
To read the full interview you can click here and learn more about Désilets’ recent release and the little drama it caused.